Working on a "visual programming tool" for Unity3D, called Flow. Has been used in the last several projects at Phantom Compass, and is mature now. Love tool making!
Also in use at PC, Chronicle, which is a logging tool. Which is kind of underselling it. Hope to release this this year (2023).
My backyard bouldering wall. Which, sadly, gets little use now that the gyms are open again.
Old Project Graveyard
A personal toy project, which hopefully will not get bogged down like the other game! NOTE: It totally did.
A personal game project, which is quite dead in the water as of 2021.
Ages ago I created a Plain Text Behaviour Tree format, to help work with Behaviour Trees in a plain text editor.