The Organization

Working on an unreleased "visual programming tool" for Unity3D, called Flow. It is, i think, quite different from most other tools in its domain, and some might quibble at the definition of it. Will be posting more about it soonishly.

My backyard bouldering wall.

This blog.

A personal game project.

Ages ago I created a Plain Text Behaviour Tree format, to help work with Behaviour Trees in a plain text editor.